Andrew White's Art blog
Thursday, September 29, 2011
Final renders: I tweaked the textures a bit, added some protruding bricks and tapered the model a bit to give it a more interesting shape. 1950 tris.
Renders for arena net internship test.
Wednesday, September 21, 2011
Mausoleum
mausoleum environment. 2048 texture map
1000 tris for the mausoleum, 5300 for the entire scene
Angelic warhammer
Angel themed warhammer prop complete with molten glow effect.
1608 tris, 1024 texture maps; diffuse, normal, specular, luminosity.
more coloring practice
speed painting exercise trying to add some dynamic lighting using a limited palette. It was fun I'll definitely try some more.
flexing my illustration muscle
a recent illustration I did to work on my coloring skills
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